21 lines
365 B
WebGPU Shading Language
21 lines
365 B
WebGPU Shading Language
[[group(1), binding(0)]] var arg_0 : texture_depth_2d_array;
|
|
|
|
fn textureDimensions_72e5d6() {
|
|
var res : vec2<i32> = textureDimensions(arg_0, 1);
|
|
}
|
|
|
|
[[stage(vertex)]]
|
|
fn vertex_main() {
|
|
textureDimensions_72e5d6();
|
|
}
|
|
|
|
[[stage(fragment)]]
|
|
fn fragment_main() {
|
|
textureDimensions_72e5d6();
|
|
}
|
|
|
|
[[stage(compute)]]
|
|
fn compute_main() {
|
|
textureDimensions_72e5d6();
|
|
}
|