dawn-cmake/test/intrinsics/gen/textureDimensions/fbbe4d.wgsl.expected.hlsl

25 lines
401 B
HLSL

Texture3D<uint4> arg_0 : register(t0, space1);
void textureDimensions_fbbe4d() {
int3 tint_tmp;
arg_0.GetDimensions(tint_tmp.x, tint_tmp.y, tint_tmp.z);
int3 res = tint_tmp;
}
void vertex_main() {
textureDimensions_fbbe4d();
return;
}
void fragment_main() {
textureDimensions_fbbe4d();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureDimensions_fbbe4d();
return;
}