dawn-cmake/test/intrinsics/gen/textureNumLayers/058cc3.wgsl.expected.wgsl

21 lines
381 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : [[access(write)]] texture_storage_2d_array<rg32sint>;
fn textureNumLayers_058cc3() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() {
textureNumLayers_058cc3();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_058cc3();
}
[[stage(compute)]]
fn compute_main() {
textureNumLayers_058cc3();
}