dawn-cmake/test/intrinsics/gen/textureNumLayers/45155d.wgsl.expected.wgsl

21 lines
382 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : [[access(read)]] texture_storage_2d_array<rgba8unorm>;
fn textureNumLayers_45155d() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() {
textureNumLayers_45155d();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_45155d();
}
[[stage(compute)]]
fn compute_main() {
textureNumLayers_45155d();
}