dawn-cmake/test/intrinsics/gen/textureNumLayers/5d59cd.wgsl.expected.wgsl

21 lines
352 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_cube_array<f32>;
fn textureNumLayers_5d59cd() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() {
textureNumLayers_5d59cd();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_5d59cd();
}
[[stage(compute)]]
fn compute_main() {
textureNumLayers_5d59cd();
}