dawn-cmake/test/intrinsics/gen/textureNumLevels/d004a9.wgsl.expected.wgsl

21 lines
350 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_2d_array<i32>;
fn textureNumLevels_d004a9() {
var res : i32 = textureNumLevels(arg_0);
}
[[stage(vertex)]]
fn vertex_main() {
textureNumLevels_d004a9();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLevels_d004a9();
}
[[stage(compute)]]
fn compute_main() {
textureNumLevels_d004a9();
}