dawn-cmake/test/tint/builtins/gen/literal/atanh/ec4b06.wgsl.expected.wgsl

22 lines
306 B
WebGPU Shading Language

enable f16;
fn atanh_ec4b06() {
var res : vec3<f16> = atanh(vec3<f16>(0.5h));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atanh_ec4b06();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atanh_ec4b06();
}
@compute @workgroup_size(1)
fn compute_main() {
atanh_ec4b06();
}