dawn-cmake/test/tint/builtins/gen/literal/cosh/b1b8a0.wgsl.expected.wgsl

22 lines
301 B
WebGPU Shading Language

enable f16;
fn cosh_b1b8a0() {
var res : vec3<f16> = cosh(vec3<f16>(0.0h));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
cosh_b1b8a0();
return vec4<f32>();
}
@fragment
fn fragment_main() {
cosh_b1b8a0();
}
@compute @workgroup_size(1)
fn compute_main() {
cosh_b1b8a0();
}