21 lines
413 B
GLSL
21 lines
413 B
GLSL
#version 310 es
|
|
|
|
struct modf_result {
|
|
float fract;
|
|
float whole;
|
|
};
|
|
|
|
|
|
void tint_symbol() {
|
|
modf_result tint_symbol_3 = modf_result(0.230000019f, 1.0f);
|
|
float tint_symbol_2 = tint_symbol_3.fract;
|
|
modf_result tint_symbol_4 = modf_result(0.230000019f, 1.0f);
|
|
float whole = tint_symbol_4.whole;
|
|
}
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void main() {
|
|
tint_symbol();
|
|
return;
|
|
}
|