dawn-cmake/test/ptr_ref/load/param/ptr.spvasm.expected.wgsl

18 lines
278 B
WebGPU Shading Language

fn func(value : i32, pointer : ptr<function, i32>) -> i32 {
let x_9 : i32 = *(pointer);
return (value + x_9);
}
fn main_1() {
var i : i32 = 0;
i = 123;
let x_19 : i32 = i;
let x_18 : i32 = func(x_19, &(i));
return;
}
[[stage(compute)]]
fn main() {
main_1();
}