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In GLSL, all identifiers beginning with gl_ are reserved (not just those explicitly named in the spec), and so any found in WGSL must be renamed. Bug: tint:1304 Change-Id: I92ed7ec674620f67775378ecb8debcfdb4b5bbb4 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69701 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>