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This CL removes the `NameFor` method from SymbolTable and accesses the symbols name directly. Change-Id: Ic4ad6eecfa78efb946d97aeaecf2d784af2e6f16 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127301 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
// Copyright 2023 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_TINT_IR_CONSTRUCT_H_
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#define SRC_TINT_IR_CONSTRUCT_H_
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#include "src/tint/castable.h"
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#include "src/tint/ir/call.h"
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#include "src/tint/symbol_table.h"
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#include "src/tint/type/type.h"
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#include "src/tint/utils/string_stream.h"
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namespace tint::ir {
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/// A constructor instruction in the IR.
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class Construct : public Castable<Construct, Call> {
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public:
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/// Constructor
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/// @param result the result value
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/// @param args the constructor arguments
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Construct(Value* result, utils::VectorRef<Value*> args);
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Construct(const Construct& instr) = delete;
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Construct(Construct&& instr) = delete;
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~Construct() override;
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Construct& operator=(const Construct& instr) = delete;
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Construct& operator=(Construct&& instr) = delete;
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/// Write the instruction to the given stream
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/// @param out the stream to write to
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/// @returns the stream
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utils::StringStream& ToString(utils::StringStream& out) const override;
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};
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} // namespace tint::ir
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#endif // SRC_TINT_IR_CONSTRUCT_H_
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