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This CL removes the `NameFor` method from SymbolTable and accesses the symbols name directly. Change-Id: Ic4ad6eecfa78efb946d97aeaecf2d784af2e6f16 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127301 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
33 lines
1002 B
C++
33 lines
1002 B
C++
// Copyright 2022 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/tint/ir/temp.h"
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#include <string>
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TINT_INSTANTIATE_TYPEINFO(tint::ir::Temp);
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namespace tint::ir {
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Temp::Temp(const type::Type* type, Id id) : type_(type), id_(id) {}
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Temp::~Temp() = default;
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utils::StringStream& Temp::ToString(utils::StringStream& out) const {
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out << "%" << std::to_string(AsId()) << " (" << type_->FriendlyName() << ")";
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return out;
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}
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} // namespace tint::ir
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