22 lines
466 B
HLSL
22 lines
466 B
HLSL
uint3 tint_extract_bits(uint3 v, uint offset, uint count) {
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const uint s = min(offset, 32u);
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const uint e = min(32u, (s + count));
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const uint shl = (32u - e);
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const uint shr = (shl + s);
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return ((v << uint3((shl).xxx)) >> uint3((shr).xxx));
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}
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void f_1() {
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uint3 v = uint3(0u, 0u, 0u);
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uint offset_1 = 0u;
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uint count = 0u;
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const uint3 x_14 = tint_extract_bits(v, offset_1, count);
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return;
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}
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[numthreads(1, 1, 1)]
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void f() {
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f_1();
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return;
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}
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