20 lines
324 B
WebGPU Shading Language
20 lines
324 B
WebGPU Shading Language
fn countOneBits_af90e2() {
|
|
var res : vec2<i32> = countOneBits(vec2<i32>());
|
|
}
|
|
|
|
@vertex
|
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
|
countOneBits_af90e2();
|
|
return vec4<f32>();
|
|
}
|
|
|
|
@fragment
|
|
fn fragment_main() {
|
|
countOneBits_af90e2();
|
|
}
|
|
|
|
@compute @workgroup_size(1)
|
|
fn compute_main() {
|
|
countOneBits_af90e2();
|
|
}
|