41 lines
786 B
HLSL
41 lines
786 B
HLSL
struct modf_result_vec4_f16 {
|
|
vector<float16_t, 4> fract;
|
|
vector<float16_t, 4> whole;
|
|
};
|
|
modf_result_vec4_f16 tint_modf(vector<float16_t, 4> param_0) {
|
|
modf_result_vec4_f16 result;
|
|
result.fract = modf(param_0, result.whole);
|
|
return result;
|
|
}
|
|
|
|
void modf_995934() {
|
|
modf_result_vec4_f16 res = tint_modf((float16_t(1.0h)).xxxx);
|
|
}
|
|
|
|
struct tint_symbol {
|
|
float4 value : SV_Position;
|
|
};
|
|
|
|
float4 vertex_main_inner() {
|
|
modf_995934();
|
|
return (0.0f).xxxx;
|
|
}
|
|
|
|
tint_symbol vertex_main() {
|
|
const float4 inner_result = vertex_main_inner();
|
|
tint_symbol wrapper_result = (tint_symbol)0;
|
|
wrapper_result.value = inner_result;
|
|
return wrapper_result;
|
|
}
|
|
|
|
void fragment_main() {
|
|
modf_995934();
|
|
return;
|
|
}
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void compute_main() {
|
|
modf_995934();
|
|
return;
|
|
}
|