dawn-cmake/test/intrinsics/gen/arrayLength/cdd123.wgsl.expected.msl

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#include <metal_stdlib>
using namespace metal;
struct tint_symbol_2 {
/* 0x0000 */ uint buffer_size[1];
};
struct SB_RW {
/* 0x0000 */ float arg_0[1];
};
struct tint_symbol {
float4 value [[position]];
};
void arrayLength_cdd123(constant tint_symbol_2& tint_symbol_3) {
uint res = ((tint_symbol_3.buffer_size[0u] - 0u) / 4u);
}
vertex tint_symbol vertex_main(constant tint_symbol_2& tint_symbol_3 [[buffer(30)]]) {
arrayLength_cdd123(tint_symbol_3);
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main(constant tint_symbol_2& tint_symbol_3 [[buffer(30)]]) {
arrayLength_cdd123(tint_symbol_3);
return;
}
kernel void compute_main(constant tint_symbol_2& tint_symbol_3 [[buffer(30)]]) {
arrayLength_cdd123(tint_symbol_3);
return;
}