dawn-cmake/test/intrinsics/gen/textureStore/6cff2e.wgsl.expected.wgsl

22 lines
410 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_storage_2d<r32uint, write>;
fn textureStore_6cff2e() {
textureStore(arg_0, vec2<i32>(), vec4<u32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_6cff2e();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_6cff2e();
}
[[stage(compute)]]
fn compute_main() {
textureStore_6cff2e();
}