mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-06-01 20:21:23 +00:00
Deprecate the old syntax. Migrate everything to the new syntax. Bug: tint:1382 Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com> Commit-Queue: David Neto <dneto@google.com>
20 lines
373 B
WebGPU Shading Language
20 lines
373 B
WebGPU Shading Language
struct VertexInputs {
|
|
@location(0)
|
|
loc0 : i32;
|
|
@location(1)
|
|
loc1 : u32;
|
|
@location(2)
|
|
loc2 : f32;
|
|
@location(3)
|
|
loc3 : vec4<f32>;
|
|
}
|
|
|
|
@stage(vertex)
|
|
fn main(inputs : VertexInputs) -> @builtin(position) vec4<f32> {
|
|
let i : i32 = inputs.loc0;
|
|
let u : u32 = inputs.loc1;
|
|
let f : f32 = inputs.loc2;
|
|
let v : vec4<f32> = inputs.loc3;
|
|
return vec4<f32>();
|
|
}
|