dawn-cmake/src/dawn_native/vulkan/ComputePipelineVk.cpp
Corentin Wallez e986cb9254 Vulkan: Add proper error handling for all regular object creation.
This makes all the regular WebGPU object creation handle errors properly
in the Vulkan backend instead of ASSERTing no Vulkan error is raised.

Static Create functions are added to all these types so that the details
of how the initialization is done is private, and it isn't possible to
construct an object but forget to initialize it.

BUG=dawn:19

Change-Id: I362b2d66b74dd7799ffbf69d732bc58caa97950b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-08 08:16:11 +00:00

71 lines
2.7 KiB
C++

// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/vulkan/ComputePipelineVk.h"
#include "dawn_native/vulkan/DeviceVk.h"
#include "dawn_native/vulkan/FencedDeleter.h"
#include "dawn_native/vulkan/PipelineLayoutVk.h"
#include "dawn_native/vulkan/ShaderModuleVk.h"
#include "dawn_native/vulkan/VulkanError.h"
namespace dawn_native { namespace vulkan {
// static
ResultOrError<ComputePipeline*> ComputePipeline::Create(
Device* device,
const ComputePipelineDescriptor* descriptor) {
std::unique_ptr<ComputePipeline> pipeline =
std::make_unique<ComputePipeline>(device, descriptor);
DAWN_TRY(pipeline->Initialize(descriptor));
return pipeline.release();
}
MaybeError ComputePipeline::Initialize(const ComputePipelineDescriptor* descriptor) {
VkComputePipelineCreateInfo createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
createInfo.pNext = nullptr;
createInfo.flags = 0;
createInfo.layout = ToBackend(descriptor->layout)->GetHandle();
createInfo.basePipelineHandle = VK_NULL_HANDLE;
createInfo.basePipelineIndex = -1;
createInfo.stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
createInfo.stage.pNext = nullptr;
createInfo.stage.flags = 0;
createInfo.stage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
createInfo.stage.module = ToBackend(descriptor->computeStage.module)->GetHandle();
createInfo.stage.pName = descriptor->computeStage.entryPoint;
createInfo.stage.pSpecializationInfo = nullptr;
Device* device = ToBackend(GetDevice());
return CheckVkSuccess(
device->fn.CreateComputePipelines(device->GetVkDevice(), VK_NULL_HANDLE, 1, &createInfo,
nullptr, &mHandle),
"CreateComputePipeline");
}
ComputePipeline::~ComputePipeline() {
if (mHandle != VK_NULL_HANDLE) {
ToBackend(GetDevice())->GetFencedDeleter()->DeleteWhenUnused(mHandle);
mHandle = VK_NULL_HANDLE;
}
}
VkPipeline ComputePipeline::GetHandle() const {
return mHandle;
}
}} // namespace dawn_native::vulkan