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Use the new semantic constant value information to significantly reduce the complex indexing logic emitted for UBO accesses. This will dramatically reduce the number of `for` loops that are decayed to `while` loops. Change-Id: I1b0adb5edde2b4ed39c6beafc2e28106b86e0edd Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57701 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com>
48 lines
1.6 KiB
HLSL
48 lines
1.6 KiB
HLSL
struct Inner {
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int x;
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};
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struct tint_padded_array_element {
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Inner el;
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};
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void tint_symbol_6(RWByteAddressBuffer buffer, uint offset, float2x3 value) {
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buffer.Store3((offset + 0u), asuint(value[0u]));
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buffer.Store3((offset + 16u), asuint(value[1u]));
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}
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void tint_symbol_8(RWByteAddressBuffer buffer, uint offset, float3x2 value) {
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buffer.Store2((offset + 0u), asuint(value[0u]));
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buffer.Store2((offset + 8u), asuint(value[1u]));
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buffer.Store2((offset + 16u), asuint(value[2u]));
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}
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void tint_symbol_9(RWByteAddressBuffer buffer, uint offset, Inner value) {
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buffer.Store((offset + 0u), asuint(value.x));
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}
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void tint_symbol_10(RWByteAddressBuffer buffer, uint offset, tint_padded_array_element value[4]) {
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tint_symbol_9(buffer, (offset + 0u), value[0u].el);
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tint_symbol_9(buffer, (offset + 16u), value[1u].el);
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tint_symbol_9(buffer, (offset + 32u), value[2u].el);
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tint_symbol_9(buffer, (offset + 48u), value[3u].el);
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}
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RWByteAddressBuffer s : register(u0, space0);
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[numthreads(1, 1, 1)]
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void main() {
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s.Store3(0u, asuint(int3(0, 0, 0)));
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s.Store(12u, asuint(0));
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s.Store3(16u, asuint(uint3(0u, 0u, 0u)));
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s.Store(28u, asuint(0u));
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s.Store3(32u, asuint(float3(0.0f, 0.0f, 0.0f)));
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s.Store(44u, asuint(0.0f));
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tint_symbol_6(s, 48u, float2x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
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tint_symbol_8(s, 80u, float3x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
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const Inner tint_symbol_11 = (Inner)0;
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tint_symbol_9(s, 104u, tint_symbol_11);
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const tint_padded_array_element tint_symbol_12[4] = (tint_padded_array_element[4])0;
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tint_symbol_10(s, 108u, tint_symbol_12);
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return;
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}
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