dawn-cmake/test/bug/tint/221.wgsl.expected.wgsl
Sarah e6cb51e715 validation: compute shader must include 'workgroup_size' in its attributes
Bug: tint:884
Change-Id: If96c6df3247fee142a779117fa26d006afd4f7ef
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55680
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-06-29 18:39:44 +00:00

31 lines
465 B
WebGPU Shading Language

type Arr = array<u32, 50>;
[[block]]
struct Buf {
count : u32;
data : Arr;
};
[[group(0), binding(0)]] var<storage, read_write> b : Buf;
[[stage(compute), workgroup_size(1)]]
fn main() {
var i : u32 = 0u;
loop {
if ((i >= b.count)) {
break;
}
let p : ptr<storage, u32> = &(b.data[i]);
if (((i % 2u) == 0u)) {
continue;
}
*(p) = 0u;
continuing {
*(p) = (*(p) * 2u);
i = (i + 1u);
}
}
return;
}