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Also move: test/fxc_bugs/vector_assignment_in_loop to test/bug/fxc/vector_assignment_in_loop Change-Id: I7bbfc476fdb7a3296025609625e322fed8d16285 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59444 Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com>
22 lines
434 B
HLSL
22 lines
434 B
HLSL
SKIP: FAILED
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cbuffer cbuffer_ubo : register(b0, space0) {
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uint4 ubo[1];
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};
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struct S {
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int data[64];
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};
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RWByteAddressBuffer result : register(u1, space0);
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static S s = (S)0;
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[numthreads(1, 1, 1)]
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void f() {
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s.data[asint(ubo[0].x)] = 1;
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result.Store(0u, asuint(s.data[3]));
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return;
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}
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C:\src\tint\test\Shader@0x000001D94063C630(14,3-25): error X3500: array reference cannot be used as an l-value; not natively addressable
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