dawn-cmake/test/bug/tint/453.wgsl.expected.wgsl
Ben Clayton 558969dd19 intrinsics: Deprecate textureLoad() for storage textures
Bug: tint:1013
Change-Id: I38fb8988e48ff5bbfc55f57e5e3fd3f9c3b361cd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59662
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-07-26 11:46:47 +00:00

21 lines
663 B
WebGPU Shading Language

bug/tint/453.wgsl:7:26 warning: use of deprecated intrinsic
let x_22 : vec4<u32> = textureLoad(Src, vec2<i32>(0, 0));
^^^^^^^^^^^
[[group(0), binding(0)]] var Src : texture_storage_2d<r32uint, read>;
[[group(0), binding(1)]] var Dst : texture_storage_2d<r32uint, write>;
[[stage(compute), workgroup_size(1)]]
fn main() {
var srcValue : vec4<u32>;
let x_22 : vec4<u32> = textureLoad(Src, vec2<i32>(0, 0));
srcValue = x_22;
let x_23 : ptr<function, u32> = &(srcValue.x);
let x_24 : u32 = *(x_23);
let x_25 : u32 = (x_24 + 1u);
let x_27 : vec4<u32> = srcValue;
textureStore(Dst, vec2<i32>(0, 0), x_27.xxxx);
return;
}