dawn-cmake/test/intrinsics/gen/mix/2fadab.wgsl.expected.wgsl
Ben Clayton 7204756d4d intrinsics: Add mix(vec, vec, f32) overload
Fixed: tint:1029
Change-Id: Ie367947bd9bf65ad6bb2c278bbe4bd0740512faa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59446
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-07-23 16:43:01 +00:00

20 lines
330 B
WebGPU Shading Language

fn mix_2fadab() {
var res : vec2<f32> = mix(vec2<f32>(), vec2<f32>(), 1.0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
mix_2fadab();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
mix_2fadab();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
mix_2fadab();
}