dawn-cmake/test/intrinsics/gen/textureLoad/b1bf79.wgsl.expected.msl
Ben Clayton 558969dd19 intrinsics: Deprecate textureLoad() for storage textures
Bug: tint:1013
Change-Id: I38fb8988e48ff5bbfc55f57e5e3fd3f9c3b361cd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59662
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-07-26 11:46:47 +00:00

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intrinsics/gen/textureLoad/b1bf79.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void textureLoad_b1bf79(texture3d<int, access::read> tint_symbol_2) {
int4 res = tint_symbol_2.read(uint3(int3()));
}
vertex tint_symbol vertex_main(texture3d<int, access::read> tint_symbol_3 [[texture(0)]]) {
textureLoad_b1bf79(tint_symbol_3);
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main(texture3d<int, access::read> tint_symbol_4 [[texture(0)]]) {
textureLoad_b1bf79(tint_symbol_4);
return;
}
kernel void compute_main(texture3d<int, access::read> tint_symbol_5 [[texture(0)]]) {
textureLoad_b1bf79(tint_symbol_5);
return;
}