dawn-cmake/test/intrinsics/gen/textureLoad/c7cbed.wgsl.expected.hlsl
Ben Clayton 558969dd19 intrinsics: Deprecate textureLoad() for storage textures
Bug: tint:1013
Change-Id: I38fb8988e48ff5bbfc55f57e5e3fd3f9c3b361cd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59662
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-07-26 11:46:47 +00:00

31 lines
627 B
HLSL

intrinsics/gen/textureLoad/c7cbed.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
Texture1D<float4> arg_0 : register(t0, space1);
void textureLoad_c7cbed() {
float4 res = arg_0.Load(int2(1, 0));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
textureLoad_c7cbed();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
textureLoad_c7cbed();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_c7cbed();
return;
}