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Bug: tint:1013 Change-Id: I38fb8988e48ff5bbfc55f57e5e3fd3f9c3b361cd Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59662 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
32 lines
893 B
Plaintext
32 lines
893 B
Plaintext
intrinsics/gen/textureLoad/d5c48d.wgsl:29:24 warning: use of deprecated intrinsic
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var res: vec4<f32> = textureLoad(arg_0, vec2<i32>());
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^^^^^^^^^^^
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#include <metal_stdlib>
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using namespace metal;
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struct tint_symbol {
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float4 value [[position]];
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};
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void textureLoad_d5c48d(texture2d<float, access::read> tint_symbol_2) {
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float4 res = tint_symbol_2.read(uint2(int2()));
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}
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vertex tint_symbol vertex_main(texture2d<float, access::read> tint_symbol_3 [[texture(0)]]) {
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textureLoad_d5c48d(tint_symbol_3);
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tint_symbol const tint_symbol_1 = {.value=float4()};
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return tint_symbol_1;
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}
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fragment void fragment_main(texture2d<float, access::read> tint_symbol_4 [[texture(0)]]) {
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textureLoad_d5c48d(tint_symbol_4);
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return;
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}
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kernel void compute_main(texture2d<float, access::read> tint_symbol_5 [[texture(0)]]) {
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textureLoad_d5c48d(tint_symbol_5);
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return;
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}
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