dawn-cmake/test/samples/triangle.wgsl.expected.hlsl
Ben Clayton 4135ea55eb writer/hlsl: Don't wrap arrays in structures
FXC has trouble dealing with these.
This was originally added to handle returning arrays as structures.
HLSL supports typedefs, which is a much simpiler solution, and doesn't upset FXC.

Bug: tint:848
Bug: tint:904
Change-Id: Ie841c9c454461a885a35c41476fd4d05d3f34cbf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56774
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-07-05 15:20:57 +00:00

23 lines
591 B
HLSL

struct tint_symbol_1 {
uint VertexIndex : SV_VertexID;
};
struct tint_symbol_2 {
float4 value : SV_Position;
};
tint_symbol_2 vtx_main(tint_symbol_1 tint_symbol) {
const uint VertexIndex = tint_symbol.VertexIndex;
float2 pos[3] = {float2(0.0f, 0.5f), float2(-0.5f, -0.5f), float2(0.5f, -0.5f)};
const tint_symbol_2 tint_symbol_4 = {float4(pos[VertexIndex], 0.0f, 1.0f)};
return tint_symbol_4;
}
struct tint_symbol_3 {
float4 value : SV_Target0;
};
tint_symbol_3 frag_main() {
const tint_symbol_3 tint_symbol_5 = {float4(1.0f, 0.0f, 0.0f, 1.0f)};
return tint_symbol_5;
}