dawn-cmake/test/shader_io/fragment_output_builtins.wgsl.expected.hlsl
Ben Clayton 5d2f34ecf2 writer/hlsl: Simplify emission logic, clean up output
And fix issues where global variables would not be emitted unless they were transitively referenced by an entry point.

This change requires crbug.com/tint/697 to be fixed before landing.

Change-Id: I712bd9d369e08c9a3cdfb0f114c3609584f91f28
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54241
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-06-16 09:19:36 +00:00

18 lines
293 B
HLSL

struct tint_symbol {
float value : SV_Depth;
};
tint_symbol main1() {
const tint_symbol tint_symbol_2 = {1.0f};
return tint_symbol_2;
}
struct tint_symbol_1 {
uint value : SV_Coverage;
};
tint_symbol_1 main2() {
const tint_symbol_1 tint_symbol_3 = {1u};
return tint_symbol_3;
}