mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-05-16 12:21:35 +00:00
And fix issues where global variables would not be emitted unless they were transitively referenced by an entry point. This change requires crbug.com/tint/697 to be fixed before landing. Change-Id: I712bd9d369e08c9a3cdfb0f114c3609584f91f28 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54241 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com>
34 lines
941 B
HLSL
34 lines
941 B
HLSL
struct VertexInputs0 {
|
|
uint vertex_index;
|
|
int loc0;
|
|
};
|
|
struct VertexInputs1 {
|
|
float loc2;
|
|
float4 loc3;
|
|
};
|
|
struct tint_symbol_1 {
|
|
int loc0 : TEXCOORD0;
|
|
uint loc1 : TEXCOORD1;
|
|
float loc2 : TEXCOORD2;
|
|
float4 loc3 : TEXCOORD3;
|
|
uint vertex_index : SV_VertexID;
|
|
uint instance_index : SV_InstanceID;
|
|
};
|
|
struct tint_symbol_2 {
|
|
float4 value : SV_Position;
|
|
};
|
|
|
|
tint_symbol_2 main(tint_symbol_1 tint_symbol) {
|
|
const VertexInputs0 inputs0 = {tint_symbol.vertex_index, tint_symbol.loc0};
|
|
const uint loc1 = tint_symbol.loc1;
|
|
const uint instance_index = tint_symbol.instance_index;
|
|
const VertexInputs1 inputs1 = {tint_symbol.loc2, tint_symbol.loc3};
|
|
const uint foo = (inputs0.vertex_index + instance_index);
|
|
const int i = inputs0.loc0;
|
|
const uint u = loc1;
|
|
const float f = inputs1.loc2;
|
|
const float4 v = inputs1.loc3;
|
|
const tint_symbol_2 tint_symbol_3 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
|
|
return tint_symbol_3;
|
|
}
|