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Add the unit tests samples from src/reader/spirv when: - they are valid for Vulkan 1.0 (plus some common extensions) - they should translate to valid WGSL Bug: tint:1043 Change-Id: I40a01990dbc40aff5cf7ace0b1aabfd0e437f638 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60000 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: David Neto <dneto@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com>
26 lines
424 B
WebGPU Shading Language
26 lines
424 B
WebGPU Shading Language
struct Communicators {
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alice : f32;
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bob : vec4<f32>;
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};
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var<private> x_1 : Communicators;
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var<private> x_2 : vec4<f32>;
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fn main_1() {
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return;
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}
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struct main_out {
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[[builtin(position)]]
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x_2_1 : vec4<f32>;
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};
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[[stage(vertex)]]
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fn main([[location(9)]] x_1_param : f32, [[location(10)]] x_1_param_1 : vec4<f32>) -> main_out {
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x_1.alice = x_1_param;
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x_1.bob = x_1_param_1;
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main_1();
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return main_out(x_2);
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}
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