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This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit 571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was followed: - Those .amber files in VK-GL-CTS wholly owned by Google were identified - All GLSL and SPIR-V shaders were extracted from the Amber files and converted into SPIR-V binaries - The compact-ids pass of spirv-opt was applied to each binary - Duplicate binaries were removed - spirv-opt -O was used to obtain an optimized version of each remaining binary, with duplicates discarded - Binaries that failed validation using spirv-val with target environment SPIR-V 1.3 were discarded - Those binaries that tint could not successfully convert into WGSL were put aside for further investigation - SPIR-V assembly versions of the remaining binaries are included in this CL - test-runner with -generate-expected and -generate-skip was used to generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these SPIR-V assembly tests - Each successfully-generated .expected.wgsl is included in this CL again, as a WGLSL test - test-runner with -generate-expected and -generate-skip was used again, to generate expected outputs for these WGSL tests Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
46 lines
1.0 KiB
HLSL
46 lines
1.0 KiB
HLSL
static uint3 gl_LocalInvocationID = uint3(0u, 0u, 0u);
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RWByteAddressBuffer x_7 : register(u0, space0);
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cbuffer cbuffer_x_10 : register(b1, space0) {
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uint4 x_10[1];
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};
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void main_1() {
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int lid = 0;
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int val = 0;
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int i = 0;
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const uint x_40 = gl_LocalInvocationID.x;
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lid = asint(x_40);
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const int x_43 = asint(x_7.Load(0u));
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val = x_43;
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i = 0;
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{
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for(; (i < 2); i = (i + 1)) {
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if ((lid > 0)) {
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const int x_58 = asint(x_7.Load((4u + (4u * uint((lid - 1))))));
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val = (val + x_58);
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const float x_62 = asfloat(x_10[0].x);
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if ((x_62 > 100.0f)) {
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break;
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}
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}
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GroupMemoryBarrierWithGroupSync();
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}
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}
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if ((lid == 0)) {
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x_7.Store((4u + (4u * uint(0))), asuint(42));
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}
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return;
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}
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struct tint_symbol_1 {
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uint3 gl_LocalInvocationID_param : SV_GroupThreadID;
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};
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[numthreads(16, 1, 1)]
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void main(tint_symbol_1 tint_symbol) {
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const uint3 gl_LocalInvocationID_param = tint_symbol.gl_LocalInvocationID_param;
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gl_LocalInvocationID = gl_LocalInvocationID_param;
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main_1();
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return;
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}
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