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This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit 571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was followed: - Those .amber files in VK-GL-CTS wholly owned by Google were identified - All GLSL and SPIR-V shaders were extracted from the Amber files and converted into SPIR-V binaries - The compact-ids pass of spirv-opt was applied to each binary - Duplicate binaries were removed - spirv-opt -O was used to obtain an optimized version of each remaining binary, with duplicates discarded - Binaries that failed validation using spirv-val with target environment SPIR-V 1.3 were discarded - Those binaries that tint could not successfully convert into WGSL were put aside for further investigation - SPIR-V assembly versions of the remaining binaries are included in this CL - test-runner with -generate-expected and -generate-skip was used to generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these SPIR-V assembly tests - Each successfully-generated .expected.wgsl is included in this CL again, as a WGLSL test - test-runner with -generate-expected and -generate-skip was used again, to generate expected outputs for these WGSL tests Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
133 lines
2.8 KiB
Plaintext
133 lines
2.8 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct tint_array_wrapper {
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int arr[2];
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};
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struct Array {
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tint_array_wrapper values;
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};
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struct buf0 {
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/* 0x0000 */ int zero;
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_8, thread float4* const tint_symbol_5) {
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bool x_52 = false;
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int x_17 = 0;
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int x_18 = 0;
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tint_array_wrapper x_16 = {};
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Array param = {};
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int x_20 = 0;
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int x_21_phi = 0;
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int const x_12 = x_8.zero;
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tint_array_wrapper const x_22 = x_16;
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tint_array_wrapper x_23_1 = x_22;
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x_23_1.arr[0u] = x_12;
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tint_array_wrapper const x_23 = x_23_1;
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x_16 = x_23;
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tint_array_wrapper const x_54 = x_16;
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Array const tint_symbol_3 = {.values=x_54};
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param = tint_symbol_3;
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x_52 = false;
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while (true) {
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int x_20_phi = 0;
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bool x_67_phi = false;
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while (true) {
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int const x_19 = param.values.arr[x_12];
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if ((x_19 == 0)) {
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x_52 = true;
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x_17 = 42;
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x_20_phi = 42;
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x_67_phi = true;
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break;
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}
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x_20_phi = 0;
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x_67_phi = false;
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break;
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}
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x_20 = x_20_phi;
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bool const x_67 = x_67_phi;
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x_21_phi = x_20;
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if (x_67) {
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break;
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}
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x_52 = true;
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x_17 = 42;
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x_21_phi = 42;
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break;
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}
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int const x_21 = x_21_phi;
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x_18 = x_21;
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if ((x_21 == 42)) {
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*(tint_symbol_5) = float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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*(tint_symbol_5) = float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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return;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_8 [[buffer(0)]]) {
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thread float4 tint_symbol_6 = 0.0f;
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main_1(x_8, &(tint_symbol_6));
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main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6};
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tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
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return tint_symbol_4;
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}
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int func_struct_Array_i1_2_1_(constant buf0& x_8, thread Array* const a) {
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bool x_74 = false;
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int x_13 = 0;
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int x_14 = 0;
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bool x_76_phi = false;
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int x_15_phi = 0;
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x_76_phi = false;
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while (true) {
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bool x_81 = false;
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bool x_81_phi = false;
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int x_14_phi = 0;
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bool x_91_phi = false;
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bool const x_76 = x_76_phi;
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x_81_phi = x_76;
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while (true) {
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x_81 = x_81_phi;
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int const x_10 = x_8.zero;
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int const x_11 = (*(a)).values.arr[x_10];
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if ((x_11 == 0)) {
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x_74 = true;
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x_13 = 42;
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x_14_phi = 42;
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x_91_phi = true;
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break;
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}
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x_14_phi = 0;
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x_91_phi = x_81;
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break;
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{
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x_81_phi = false;
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}
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}
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x_14 = x_14_phi;
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bool const x_91 = x_91_phi;
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x_15_phi = x_14;
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if (x_91) {
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break;
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}
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x_74 = true;
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x_13 = 42;
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x_15_phi = 42;
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break;
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{
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x_76_phi = false;
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}
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}
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int const x_15 = x_15_phi;
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return x_15;
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}
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