Alastair Donaldson f7e73d4ee3 Add tests derived from VK-GL-CTS
This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit
571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was
followed:

- Those .amber files in VK-GL-CTS wholly owned by Google were
  identified

- All GLSL and SPIR-V shaders were extracted from the Amber files and
  converted into SPIR-V binaries

- The compact-ids pass of spirv-opt was applied to each binary

- Duplicate binaries were removed

- spirv-opt -O was used to obtain an optimized version of each remaining
  binary, with duplicates discarded

- Binaries that failed validation using spirv-val with target
  environment SPIR-V 1.3 were discarded

- Those binaries that tint could not successfully convert into WGSL were
  put aside for further investigation

- SPIR-V assembly versions of the remaining binaries are included in
  this CL

- test-runner with -generate-expected and -generate-skip was used to
  generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these
  SPIR-V assembly tests

- Each successfully-generated .expected.wgsl is included in this CL
  again, as a WGLSL test

- test-runner with -generate-expected and -generate-skip was used again,
  to generate expected outputs for these WGSL tests

Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-23 13:10:12 +00:00

56 lines
1.7 KiB
HLSL

struct tint_padded_array_element {
int el;
};
cbuffer cbuffer_x_6 : register(b1, space0) {
uint4 x_6[2];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int idx = 0;
int a = 0;
tint_padded_array_element indexable[2] = (tint_padded_array_element[2])0;
const int x_27 = asint(x_6[1].x);
idx = (1 << asuint(x_27));
const int x_30 = asint(x_6[1].x);
const uint scalar_offset = ((16u * uint(0))) / 4;
const int x_32 = asint(x_6[scalar_offset / 4][scalar_offset % 4]);
const int x_34 = idx;
const tint_padded_array_element tint_symbol_3[2] = {{x_30}, {x_32}};
indexable = tint_symbol_3;
const int x_36 = indexable[x_34].el;
a = x_36;
const int x_37 = a;
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_39 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
if ((x_37 == x_39)) {
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_45 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]);
const int x_48 = asint(x_6[1].x);
const int x_51 = asint(x_6[1].x);
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
const int x_54 = asint(x_6[scalar_offset_3 / 4][scalar_offset_3 % 4]);
x_GLF_color = float4(float(x_45), float(x_48), float(x_51), float(x_54));
} else {
const int x_58 = asint(x_6[1].x);
const float x_59 = float(x_58);
x_GLF_color = float4(x_59, x_59, x_59, x_59);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_4;
}