mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-07-15 09:35:57 +00:00
This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit 571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was followed: - Those .amber files in VK-GL-CTS wholly owned by Google were identified - All GLSL and SPIR-V shaders were extracted from the Amber files and converted into SPIR-V binaries - The compact-ids pass of spirv-opt was applied to each binary - Duplicate binaries were removed - spirv-opt -O was used to obtain an optimized version of each remaining binary, with duplicates discarded - Binaries that failed validation using spirv-val with target environment SPIR-V 1.3 were discarded - Those binaries that tint could not successfully convert into WGSL were put aside for further investigation - SPIR-V assembly versions of the remaining binaries are included in this CL - test-runner with -generate-expected and -generate-skip was used to generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these SPIR-V assembly tests - Each successfully-generated .expected.wgsl is included in this CL again, as a WGLSL test - test-runner with -generate-expected and -generate-skip was used again, to generate expected outputs for these WGSL tests Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
93 lines
2.5 KiB
HLSL
93 lines
2.5 KiB
HLSL
cbuffer cbuffer_x_6 : register(b0, space0) {
|
|
uint4 x_6[6];
|
|
};
|
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
void main_1() {
|
|
int arr[3] = (int[3])0;
|
|
int index = 0;
|
|
bool x_76 = false;
|
|
bool x_86 = false;
|
|
bool x_77_phi = false;
|
|
bool x_87_phi = false;
|
|
const int x_33 = asint(x_6[3].x);
|
|
const int x_35 = asint(x_6[5].x);
|
|
const int x_37 = asint(x_6[2].x);
|
|
const int tint_symbol_3[3] = {x_33, x_35, x_37};
|
|
arr = tint_symbol_3;
|
|
index = 1;
|
|
while (true) {
|
|
bool x_51 = false;
|
|
bool x_52_phi = false;
|
|
x_52_phi = true;
|
|
if (true) {
|
|
const uint scalar_offset = ((16u * uint(0))) / 4;
|
|
const int x_46 = asint(x_6[scalar_offset / 4][scalar_offset % 4]);
|
|
bool tint_tmp = (x_46 == 1);
|
|
if (tint_tmp) {
|
|
tint_tmp = (index <= 1);
|
|
}
|
|
x_51 = !((tint_tmp));
|
|
x_52_phi = x_51;
|
|
}
|
|
if (!(x_52_phi)) {
|
|
} else {
|
|
break;
|
|
}
|
|
const int x_56_save = index;
|
|
const int x_57 = arr[x_56_save];
|
|
arr[x_56_save] = (x_57 + 1);
|
|
index = (index + 1);
|
|
}
|
|
const int x_62 = asint(x_6[1].x);
|
|
const int x_64 = arr[x_62];
|
|
const int x_66 = asint(x_6[3].x);
|
|
const bool x_67 = (x_64 == x_66);
|
|
x_77_phi = x_67;
|
|
if (x_67) {
|
|
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
|
|
const int x_71 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
|
|
const int x_73 = arr[x_71];
|
|
const int x_75 = asint(x_6[4].x);
|
|
x_76 = (x_73 == x_75);
|
|
x_77_phi = x_76;
|
|
}
|
|
const bool x_77 = x_77_phi;
|
|
x_87_phi = x_77;
|
|
if (x_77) {
|
|
const int x_81 = asint(x_6[3].x);
|
|
const int x_83 = arr[x_81];
|
|
const int x_85 = asint(x_6[2].x);
|
|
x_86 = (x_83 == x_85);
|
|
x_87_phi = x_86;
|
|
}
|
|
if (x_87_phi) {
|
|
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
|
|
const int x_92 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]);
|
|
const int x_95 = asint(x_6[1].x);
|
|
const int x_98 = asint(x_6[1].x);
|
|
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
|
|
const int x_101 = asint(x_6[scalar_offset_3 / 4][scalar_offset_3 % 4]);
|
|
x_GLF_color = float4(float(x_92), float(x_95), float(x_98), float(x_101));
|
|
} else {
|
|
const int x_105 = asint(x_6[1].x);
|
|
const float x_106 = float(x_105);
|
|
x_GLF_color = float4(x_106, x_106, x_106, x_106);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol {
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
};
|
|
|
|
tint_symbol main() {
|
|
main_1();
|
|
const main_out tint_symbol_1 = {x_GLF_color};
|
|
const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
|
|
return tint_symbol_4;
|
|
}
|