Alastair Donaldson f7e73d4ee3 Add tests derived from VK-GL-CTS
This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit
571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was
followed:

- Those .amber files in VK-GL-CTS wholly owned by Google were
  identified

- All GLSL and SPIR-V shaders were extracted from the Amber files and
  converted into SPIR-V binaries

- The compact-ids pass of spirv-opt was applied to each binary

- Duplicate binaries were removed

- spirv-opt -O was used to obtain an optimized version of each remaining
  binary, with duplicates discarded

- Binaries that failed validation using spirv-val with target
  environment SPIR-V 1.3 were discarded

- Those binaries that tint could not successfully convert into WGSL were
  put aside for further investigation

- SPIR-V assembly versions of the remaining binaries are included in
  this CL

- test-runner with -generate-expected and -generate-skip was used to
  generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these
  SPIR-V assembly tests

- Each successfully-generated .expected.wgsl is included in this CL
  again, as a WGLSL test

- test-runner with -generate-expected and -generate-skip was used again,
  to generate expected outputs for these WGSL tests

Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-23 13:10:12 +00:00

82 lines
1.5 KiB
HLSL

struct S {
int arr[2];
};
cbuffer cbuffer_x_9 : register(b0, space0) {
uint4 x_9[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
int func_struct_S_i1_2_1_i1_(inout S s, inout int x) {
const int x_16 = x;
s.arr[1] = (x_16 + 1);
const int x_18 = asint(x_9[0].x);
const int x_19 = s.arr[x_18];
const int x_20 = x;
if ((x_19 == x_20)) {
return -1;
}
const int x_21 = x;
return x_21;
}
void main_1() {
int a = 0;
int i = 0;
int j = 0;
S s_1 = (S)0;
S param = (S)0;
int param_1 = 0;
a = 0;
i = 0;
while (true) {
const int x_22 = i;
const int x_23 = asint(x_9[0].x);
if ((x_22 < (2 + x_23))) {
} else {
break;
}
j = 0;
while (true) {
const int x_25 = j;
const int x_26 = asint(x_9[0].x);
if ((x_25 < (3 + x_26))) {
} else {
break;
}
const int x_28 = i;
const int x_29 = j;
param = s_1;
param_1 = (x_28 + x_29);
const int x_31 = func_struct_S_i1_2_1_i1_(param, param_1);
a = (a + x_31);
{
j = (j + 1);
}
}
{
i = (i + 1);
}
}
if ((a == 30)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}