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The new vk-gl-cts tests have uncovered a whole bunch of FXC issues, which have been filed as tint bugs. Bug: tint:998 Bug: tint:1080 Bug: tint:1038 Bug: tint:1081 Bug: tint:1082 Bug: tint:1083 Change-Id: I0d14370f94647dfd9c7088e0b782c3b415c78ee7 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60211 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
68 lines
1.6 KiB
HLSL
68 lines
1.6 KiB
HLSL
SKIP: FAILED
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cbuffer cbuffer_x_6 : register(b0, space0) {
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uint4 x_6[1];
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};
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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float4 func_() {
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const int x_48 = asint(x_6[0].x);
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if ((x_48 == 1)) {
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return float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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return float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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return float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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void main_1() {
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int i = 0;
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x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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i = 0;
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while (true) {
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const int x_33 = i;
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const int x_35 = asint(x_6[0].x);
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if ((x_33 <= x_35)) {
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} else {
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break;
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}
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switch(i) {
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case 1: {
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const float4 x_43 = func_();
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x_GLF_color = x_43;
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/* fallthrough */
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}
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default: {
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/* fallthrough */
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}
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case 0: {
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x_GLF_color.y = 0.0f;
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break;
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}
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}
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{
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i = (i + 1);
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}
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_3;
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}
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C:\src\tint\test\Shader@0x00000183AD3AB240(28,7): error X3533: non-empty case statements must have break or return
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C:\src\tint\test\Shader@0x00000183AD3AB240(33,7): error X3533: non-empty case statements must have break or return
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C:\src\tint\test\Shader@0x00000183AD3AB240(32,7): error X3537: Fall-throughs in switch statements are not allowed.
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C:\src\tint\test\Shader@0x00000183AD3AB240(35,7): error X3537: Fall-throughs in switch statements are not allowed.
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