mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-07-07 21:55:53 +00:00
This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit 571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was followed: - Those .amber files in VK-GL-CTS wholly owned by Google were identified - All GLSL and SPIR-V shaders were extracted from the Amber files and converted into SPIR-V binaries - The compact-ids pass of spirv-opt was applied to each binary - Duplicate binaries were removed - spirv-opt -O was used to obtain an optimized version of each remaining binary, with duplicates discarded - Binaries that failed validation using spirv-val with target environment SPIR-V 1.3 were discarded - Those binaries that tint could not successfully convert into WGSL were put aside for further investigation - SPIR-V assembly versions of the remaining binaries are included in this CL - test-runner with -generate-expected and -generate-skip was used to generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these SPIR-V assembly tests - Each successfully-generated .expected.wgsl is included in this CL again, as a WGLSL test - test-runner with -generate-expected and -generate-skip was used again, to generate expected outputs for these WGSL tests Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
109 lines
2.2 KiB
HLSL
109 lines
2.2 KiB
HLSL
cbuffer cbuffer_x_6 : register(b0, space0) {
|
|
uint4 x_6[1];
|
|
};
|
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
float makeFrame_() {
|
|
float x_60 = 0.0f;
|
|
float x_63_phi = 0.0f;
|
|
while (true) {
|
|
bool x_41 = false;
|
|
float x_44 = 0.0f;
|
|
float x_45 = 0.0f;
|
|
bool x_42 = false;
|
|
bool x_41_phi = false;
|
|
int x_8_phi = 0;
|
|
float x_44_phi = 0.0f;
|
|
float x_60_phi = 0.0f;
|
|
bool x_61_phi = false;
|
|
x_41_phi = false;
|
|
x_8_phi = 0;
|
|
x_44_phi = 0.0f;
|
|
while (true) {
|
|
float x_50 = 0.0f;
|
|
int x_9 = 0;
|
|
bool x_52 = false;
|
|
int x_7 = 0;
|
|
float x_50_phi = 0.0f;
|
|
int x_9_phi = 0;
|
|
bool x_52_phi = false;
|
|
float x_45_phi = 0.0f;
|
|
bool x_42_phi = false;
|
|
x_41 = x_41_phi;
|
|
const int x_8 = x_8_phi;
|
|
x_44 = x_44_phi;
|
|
x_60_phi = x_44;
|
|
x_61_phi = x_41;
|
|
if ((x_8 < 1)) {
|
|
} else {
|
|
break;
|
|
}
|
|
x_50_phi = x_44;
|
|
x_9_phi = x_8;
|
|
x_52_phi = x_41;
|
|
while (true) {
|
|
x_50 = x_50_phi;
|
|
x_9 = x_9_phi;
|
|
x_52 = x_52_phi;
|
|
const float x_54 = asfloat(x_6[0].y);
|
|
x_45_phi = x_50;
|
|
x_42_phi = x_52;
|
|
if ((1 < int(x_54))) {
|
|
} else {
|
|
break;
|
|
}
|
|
x_45_phi = 1.0f;
|
|
x_42_phi = true;
|
|
break;
|
|
{
|
|
x_50_phi = 0.0f;
|
|
x_9_phi = 0;
|
|
x_52_phi = false;
|
|
}
|
|
}
|
|
x_45 = x_45_phi;
|
|
x_42 = x_42_phi;
|
|
x_60_phi = x_45;
|
|
x_61_phi = x_42;
|
|
if (x_42) {
|
|
break;
|
|
}
|
|
{
|
|
x_7 = asint((x_9 + asint(1)));
|
|
x_41_phi = x_42;
|
|
x_8_phi = x_7;
|
|
x_44_phi = x_45;
|
|
}
|
|
}
|
|
x_60 = x_60_phi;
|
|
const bool x_61 = x_61_phi;
|
|
x_63_phi = x_60;
|
|
if (x_61) {
|
|
break;
|
|
}
|
|
x_63_phi = 1.0f;
|
|
break;
|
|
}
|
|
return x_63_phi;
|
|
}
|
|
|
|
void main_1() {
|
|
const float x_34 = makeFrame_();
|
|
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol {
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
};
|
|
|
|
tint_symbol main() {
|
|
main_1();
|
|
const main_out tint_symbol_1 = {x_GLF_color};
|
|
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
|
|
return tint_symbol_3;
|
|
}
|