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https://github.com/encounter/dawn-cmake.git
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This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit 571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was followed: - Those .amber files in VK-GL-CTS wholly owned by Google were identified - All GLSL and SPIR-V shaders were extracted from the Amber files and converted into SPIR-V binaries - The compact-ids pass of spirv-opt was applied to each binary - Duplicate binaries were removed - spirv-opt -O was used to obtain an optimized version of each remaining binary, with duplicates discarded - Binaries that failed validation using spirv-val with target environment SPIR-V 1.3 were discarded - Those binaries that tint could not successfully convert into WGSL were put aside for further investigation - SPIR-V assembly versions of the remaining binaries are included in this CL - test-runner with -generate-expected and -generate-skip was used to generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these SPIR-V assembly tests - Each successfully-generated .expected.wgsl is included in this CL again, as a WGLSL test - test-runner with -generate-expected and -generate-skip was used again, to generate expected outputs for these WGSL tests Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
86 lines
2.3 KiB
HLSL
86 lines
2.3 KiB
HLSL
cbuffer cbuffer_x_6 : register(b0, space0) {
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uint4 x_6[1];
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};
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void main_1() {
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int i = 0;
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int GLF_dead5cols = 0;
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int GLF_dead5rows = 0;
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int GLF_dead5c = 0;
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int GLF_dead5r = 0;
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int msb10 = 0;
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float donor_replacementGLF_dead5sums[9] = (float[9])0;
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i = 0;
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while (true) {
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const int x_45 = i;
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const float x_47 = asfloat(x_6[0].x);
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if ((x_45 >= int(x_47))) {
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break;
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}
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const float x_53 = asfloat(x_6[0].y);
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if ((0.0f > x_53)) {
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GLF_dead5cols = 2;
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{
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for(; (GLF_dead5cols <= 4); GLF_dead5cols = (GLF_dead5cols + 1)) {
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GLF_dead5rows = 2;
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{
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for(; (GLF_dead5rows <= 4); GLF_dead5rows = (GLF_dead5rows + 1)) {
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GLF_dead5c = 0;
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{
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for(; (GLF_dead5c < GLF_dead5cols); GLF_dead5c = (GLF_dead5c + 1)) {
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GLF_dead5r = 0;
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{
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for(; (GLF_dead5r < GLF_dead5rows); GLF_dead5r = (GLF_dead5r + 1)) {
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switch(msb10) {
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case 1:
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case 8: {
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bool tint_tmp = (msb10 >= 0);
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if (tint_tmp) {
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tint_tmp = (msb10 < 9);
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}
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const int x_96 = ((tint_tmp) ? msb10 : 0);
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const float x_98 = donor_replacementGLF_dead5sums[x_96];
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donor_replacementGLF_dead5sums[x_96] = (x_98 + 1.0f);
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break;
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}
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default: {
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break;
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}
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}
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}
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}
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}
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}
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msb10 = (msb10 + 1);
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}
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}
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}
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}
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}
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i = (i + 1);
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{
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if ((i < 200)) {
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} else {
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break;
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}
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}
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}
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x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_3;
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}
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