mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-07-14 00:56:05 +00:00
This reverts commit e33b0baa088146fc06881387157a92e19fcf5b7b. Added tests/expressions/literals/intmin.wgsl test. Bug: tint:124 Change-Id: I3d46f939ff20fa377ddb5fcb52f9afe728b8e430 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60441 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: David Neto <dneto@google.com>
95 lines
2.3 KiB
Plaintext
95 lines
2.3 KiB
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
struct buf0 {
|
|
/* 0x0000 */ packed_float2 injectionSwitch;
|
|
};
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol_2 {
|
|
float4 x_GLF_color_1 [[color(0)]];
|
|
};
|
|
|
|
void main_1(constant buf0& x_7, thread float4* const tint_symbol_5, thread float4* const tint_symbol_6) {
|
|
int i = 0;
|
|
int i_1 = 0;
|
|
int i_2 = 0;
|
|
*(tint_symbol_5) = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
|
i = 0;
|
|
float const x_35 = x_7.injectionSwitch.y;
|
|
if ((x_35 < 0.0f)) {
|
|
} else {
|
|
bool x_42 = false;
|
|
float const x_41 = (*(tint_symbol_6)).y;
|
|
x_42 = (x_41 < -1.0f);
|
|
if (x_42) {
|
|
} else {
|
|
while (true) {
|
|
int const x_50 = i;
|
|
if ((x_50 >= 256)) {
|
|
break;
|
|
}
|
|
while (true) {
|
|
i_1 = 0;
|
|
while (true) {
|
|
int const x_58 = i_1;
|
|
if ((x_58 < 1)) {
|
|
} else {
|
|
break;
|
|
}
|
|
if (x_42) {
|
|
i_2 = 0;
|
|
while (true) {
|
|
int const x_66 = i_2;
|
|
if ((x_66 < 1)) {
|
|
} else {
|
|
break;
|
|
}
|
|
{
|
|
int const x_70 = i_2;
|
|
i_2 = as_type<int>((as_type<uint>(x_70) + as_type<uint>(1)));
|
|
}
|
|
}
|
|
{
|
|
int const x_72 = i_1;
|
|
i_1 = as_type<int>((as_type<uint>(x_72) + as_type<uint>(1)));
|
|
}
|
|
continue;
|
|
}
|
|
return;
|
|
{
|
|
int const x_72 = i_1;
|
|
i_1 = as_type<int>((as_type<uint>(x_72) + as_type<uint>(1)));
|
|
}
|
|
}
|
|
{
|
|
if (false) {
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
{
|
|
if (false) {
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
fragment tint_symbol_2 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_7 [[buffer(0)]]) {
|
|
thread float4 tint_symbol_7 = 0.0f;
|
|
thread float4 tint_symbol_8 = 0.0f;
|
|
tint_symbol_7 = gl_FragCoord_param;
|
|
main_1(x_7, &(tint_symbol_8), &(tint_symbol_7));
|
|
main_out const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_8};
|
|
tint_symbol_2 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_3.x_GLF_color_1};
|
|
return tint_symbol_4;
|
|
}
|
|
|