dawn-cmake/test/tint/expressions/swizzle/write/vec3/f32.wgsl.expected.msl

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#include <metal_stdlib>
using namespace metal;
struct S {
float3 v;
};
void f(thread S* const tint_symbol) {
(*(tint_symbol)).v = float3(1.0f, 2.0f, 3.0f);
(*(tint_symbol)).v[0] = 1.0f;
(*(tint_symbol)).v[1] = 2.0f;
(*(tint_symbol)).v[2] = 3.0f;
}