dawn-cmake/src/dawn_native/vulkan/DescriptorSetService.cpp
Corentin Wallez 0558f99119 Vulkan: Reuse descriptor pools
This changes puts descriptor pools in the BindGroupLayout so that they
can be reused between descriptors with the same layout.

This makes the DrawCallPerf.Run/Vulkan_NoReuseBindGroups benchmark go
from 1400ns to 800ns per run.

BUG=dawn::256

Change-Id: Ia9baf7f998d9ff4d552e255c80069b67c6a9ac40
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12920
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-11-05 15:44:05 +00:00

42 lines
1.4 KiB
C++

// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/vulkan/DescriptorSetService.h"
#include "dawn_native/vulkan/BindGroupLayoutVk.h"
#include "dawn_native/vulkan/DeviceVk.h"
namespace dawn_native { namespace vulkan {
DescriptorSetService::DescriptorSetService(Device* device) : mDevice(device) {
}
DescriptorSetService::~DescriptorSetService() {
ASSERT(mDeallocations.Empty());
}
void DescriptorSetService::AddDeferredDeallocation(BindGroupLayout* layout, size_t index) {
mDeallocations.Enqueue({layout, index}, mDevice->GetPendingCommandSerial());
}
void DescriptorSetService::Tick(Serial completedSerial) {
for (Deallocation& dealloc : mDeallocations.IterateUpTo(completedSerial)) {
dealloc.layout->FinishDeallocation(dealloc.index);
}
mDeallocations.ClearUpTo(completedSerial);
}
}} // namespace dawn_native::vulkan