dawn-cmake/test/tint/builtins/gen/var/distance/0657d4.wgsl.expected.wgsl

22 lines
361 B
WebGPU Shading Language

fn distance_0657d4() {
var arg_0 = vec3<f32>(1.0f);
var arg_1 = vec3<f32>(1.0f);
var res : f32 = distance(arg_0, arg_1);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
distance_0657d4();
return vec4<f32>();
}
@fragment
fn fragment_main() {
distance_0657d4();
}
@compute @workgroup_size(1)
fn compute_main() {
distance_0657d4();
}