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This CL adds explicit to various single argument constructors. The explicit is removed from zero argument constructors. None of these changes required call sites to change. Bug: dawn:1339 Change-Id: I7dfcf1b393e7dd379e29cd9bc613cb0626a9a967 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86365 Auto-Submit: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
99 lines
3.6 KiB
C++
99 lines
3.6 KiB
C++
// Copyright 2017 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_DAWN_NATIVE_PIPELINE_H_
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#define SRC_DAWN_NATIVE_PIPELINE_H_
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#include "dawn/native/CachedObject.h"
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#include "dawn/native/Forward.h"
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#include "dawn/native/ObjectBase.h"
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#include "dawn/native/PerStage.h"
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#include "dawn/native/PipelineLayout.h"
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#include "dawn/native/ShaderModule.h"
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#include "dawn/native/dawn_platform.h"
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#include <array>
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#include <bitset>
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namespace dawn::native {
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MaybeError ValidateProgrammableStage(DeviceBase* device,
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const ShaderModuleBase* module,
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const std::string& entryPoint,
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uint32_t constantCount,
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const ConstantEntry* constants,
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const PipelineLayoutBase* layout,
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SingleShaderStage stage);
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// Use map to make sure constant keys are sorted for creating shader cache keys
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using PipelineConstantEntries = std::map<std::string, double>;
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struct ProgrammableStage {
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Ref<ShaderModuleBase> module;
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std::string entryPoint;
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// The metadata lives as long as module, that's ref-ed in the same structure.
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const EntryPointMetadata* metadata = nullptr;
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PipelineConstantEntries constants;
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};
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class PipelineBase : public ApiObjectBase, public CachedObject {
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public:
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~PipelineBase() override;
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PipelineLayoutBase* GetLayout();
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const PipelineLayoutBase* GetLayout() const;
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const RequiredBufferSizes& GetMinBufferSizes() const;
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const ProgrammableStage& GetStage(SingleShaderStage stage) const;
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const PerStage<ProgrammableStage>& GetAllStages() const;
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wgpu::ShaderStage GetStageMask() const;
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ResultOrError<Ref<BindGroupLayoutBase>> GetBindGroupLayout(uint32_t groupIndex);
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// Helper functions for std::unordered_map-based pipeline caches.
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size_t ComputeContentHash() override;
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static bool EqualForCache(const PipelineBase* a, const PipelineBase* b);
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// Implementation of the API entrypoint. Do not use in a reentrant manner.
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BindGroupLayoutBase* APIGetBindGroupLayout(uint32_t groupIndex);
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// Initialize() should only be called once by the frontend.
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virtual MaybeError Initialize() = 0;
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protected:
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PipelineBase(DeviceBase* device,
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PipelineLayoutBase* layout,
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const char* label,
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std::vector<StageAndDescriptor> stages);
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PipelineBase(DeviceBase* device, ObjectBase::ErrorTag tag);
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// Constructor used only for mocking and testing.
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explicit PipelineBase(DeviceBase* device);
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private:
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MaybeError ValidateGetBindGroupLayout(uint32_t group);
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wgpu::ShaderStage mStageMask = wgpu::ShaderStage::None;
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PerStage<ProgrammableStage> mStages;
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Ref<PipelineLayoutBase> mLayout;
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RequiredBufferSizes mMinBufferSizes;
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};
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} // namespace dawn::native
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#endif // SRC_DAWN_NATIVE_PIPELINE_H_
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