dawn-cmake/test/tint/bug/tint/1697.wgsl.expected.wgsl

7 lines
226 B
WebGPU Shading Language

const O = 0;
fn f() {
const smaller_than_any_f32 = 1e-50;
var v = _tint_materialize(vec2(0))[i32(((_tint_materialize(vec2(smaller_than_any_f32))[O] * 1000000000000000013287555072.0) * 1000000000000000013287555072.0))];
}