37 lines
798 B
HLSL
37 lines
798 B
HLSL
SKIP: FAILED
|
|
|
|
void exp2_b408e4() {
|
|
float16_t res = exp2(float16_t(0.0h));
|
|
}
|
|
|
|
struct tint_symbol {
|
|
float4 value : SV_Position;
|
|
};
|
|
|
|
float4 vertex_main_inner() {
|
|
exp2_b408e4();
|
|
return (0.0f).xxxx;
|
|
}
|
|
|
|
tint_symbol vertex_main() {
|
|
const float4 inner_result = vertex_main_inner();
|
|
tint_symbol wrapper_result = (tint_symbol)0;
|
|
wrapper_result.value = inner_result;
|
|
return wrapper_result;
|
|
}
|
|
|
|
void fragment_main() {
|
|
exp2_b408e4();
|
|
return;
|
|
}
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void compute_main() {
|
|
exp2_b408e4();
|
|
return;
|
|
}
|
|
FXC validation failure:
|
|
D:\Projects\RampUp\dawn\test\tint\builtins\Shader@0x0000029A9E5D1160(2,3-11): error X3000: unrecognized identifier 'float16_t'
|
|
D:\Projects\RampUp\dawn\test\tint\builtins\Shader@0x0000029A9E5D1160(2,13-15): error X3000: unrecognized identifier 'res'
|
|
|