dawn-cmake/test/tint/expressions/index/var/let/literal/vector.wgsl.expected.glsl

12 lines
187 B
GLSL

#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
float f() {
vec3 v = vec3(1.0f, 2.0f, 3.0f);
return v[1];
}