dawn-cmake/test/shader_io/compute_input_builtins.wgsl...

5 lines
397 B
WebGPU Shading Language

[[stage(compute)]]
fn main([[builtin(local_invocation_id)]] local_invocation_id : vec3<u32>, [[builtin(local_invocation_index)]] local_invocation_index : u32, [[builtin(global_invocation_id)]] global_invocation_id : vec3<u32>, [[builtin(workgroup_id)]] workgroup_id : vec3<u32>) {
let foo : u32 = (((local_invocation_id.x + local_invocation_index) + global_invocation_id.x) + workgroup_id.x);
}