dawn-cmake/test/array/assign_to_function_var.wgsl.expected.hlsl
Antonio Maiorano e2528e9297 Reland "HLSL: force FXC to never unroll loops"
Now that I've landed this change to Dawn to disable FXC optimizations:
https://dawn-review.googlesource.com/c/dawn/+/70700,, we can reland this
change. The Tint-into-Dawn roll was failing because FXC would miscompile
certain loops into infinite loops when not unrolled.

Also reland
test/bug/fxc/gradient_in_varying_loop/1112.wgsl.expected.hlsl

Bug: tint:1112
Bug: dawn:1203
Change-Id: I641d68864b833e0fbe3b117d397b89ae96482536
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71000
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-11-25 18:44:50 +00:00

73 lines
2.2 KiB
HLSL

[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
struct tint_padded_array_element {
int el;
};
struct S {
tint_padded_array_element arr[4];
};
static tint_padded_array_element src_private[4] = (tint_padded_array_element[4])0;
groupshared tint_padded_array_element src_workgroup[4];
cbuffer cbuffer_src_uniform : register(b0, space0) {
uint4 src_uniform[4];
};
RWByteAddressBuffer src_storage : register(u1, space0);
typedef tint_padded_array_element ret_arr_ret[4];
ret_arr_ret ret_arr() {
const tint_padded_array_element tint_symbol_5[4] = (tint_padded_array_element[4])0;
return tint_symbol_5;
}
S ret_struct_arr() {
const S tint_symbol_6 = (S)0;
return tint_symbol_6;
}
typedef tint_padded_array_element tint_symbol_1_ret[4];
tint_symbol_1_ret tint_symbol_1(uint4 buffer[4], uint offset) {
tint_padded_array_element arr_1[4] = (tint_padded_array_element[4])0;
{
[loop] for(uint i = 0u; (i < 4u); i = (i + 1u)) {
const uint scalar_offset = ((offset + (i * 16u))) / 4;
arr_1[i].el = asint(buffer[scalar_offset / 4][scalar_offset % 4]);
}
}
return arr_1;
}
typedef tint_padded_array_element tint_symbol_3_ret[4];
tint_symbol_3_ret tint_symbol_3(RWByteAddressBuffer buffer, uint offset) {
tint_padded_array_element arr_2[4] = (tint_padded_array_element[4])0;
{
[loop] for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) {
arr_2[i_1].el = asint(buffer.Load((offset + (i_1 * 16u))));
}
}
return arr_2;
}
void foo(tint_padded_array_element src_param[4]) {
tint_padded_array_element src_function[4] = (tint_padded_array_element[4])0;
tint_padded_array_element tint_symbol[4] = (tint_padded_array_element[4])0;
const tint_padded_array_element tint_symbol_7[4] = {{1}, {2}, {3}, {3}};
tint_symbol = tint_symbol_7;
tint_symbol = src_param;
tint_symbol = ret_arr();
const tint_padded_array_element src_let[4] = (tint_padded_array_element[4])0;
tint_symbol = src_let;
tint_symbol = src_function;
tint_symbol = src_private;
tint_symbol = src_workgroup;
tint_symbol = ret_struct_arr().arr;
tint_symbol = tint_symbol_1(src_uniform, 0u);
tint_symbol = tint_symbol_3(src_storage, 0u);
int dst_nested[4][3][2] = (int[4][3][2])0;
int src_nested[4][3][2] = (int[4][3][2])0;
dst_nested = src_nested;
}